
Lehto says it's a "darker story of honour and sacrifice on a scale greater than anything we've created before."

Neither is Marcus Lehto, art director on the previous games and creative director of this fifth sci-fi shooter in the Halo universe the studio created, which it firmly states will be its last. "Bungie's greatest game ever and truly, in our minds, the defining Halo title from Bungie." Brian Jarrard, community lead at the Seattle developer, isn't mincing his words when it comes to this year's Halo: Reach.
